=================================================
ROMANCE WA KEN NO KAGAYAKI FAQ BY DAVZZ
=================================================

Copyright (c) 2004 Davzz. (Contact info at bottom of Faq)

Do not sell this Faq or edit it by removing my name from it.
Do not post it on any other website without my permission. 
Do not incorporate any part of this FAQ into your own guide
without obtaining my express written permission.

RWKNK and all related material are (c) Fairytale.

=================
TABLE OF CONTENTS
=================

 1.  History
 
 2.  Menu Translation
 
 3.  Characters

 4.  Walkthrough

 5.  Misc

 6.  Contact info

==========
1. HISTORY
==========

04-06-2006
Version 1.3
(Just a new e-mail address.)
(Looking for someone who can accurately translate all the names though)

04-03-2005
Version 1.2
(Finally, the CGs of Rina has been found! No h-scenes though.)
(Some awkward parts fixed due to new knowledge of character names.)

10-16-2004
Version 1.1
(First public release.)

06-26-2004

Version 1.0
(Done? Maybe a items translation list...)

===================
2. MENU TRANSLATION
===================

----------------------------
TITLE SCREEN (TOP TO BOTTOM)     
----------------------------

--------
New game 
--------

---------
Load game                              
---------

-----------
Change Name
-----------

----------
Music Test
----------

-------------------------
GAME MENU (TOP TO BOTTOM) 
-------------------------

This is what you get when you right-click during the game itself.
     
------
Status
------

With this you can... 

1)click on the numbers on the left, allowing you to take out or 
put in members into your party 

and 

2)click on the character's name to get a series of choices. See below.

-------
Healing
-------

If you have any character that knows priest magic, you can use them
to cast the healing spell with this command. It costs 5mp per heal,
effectiveness based on your intelligence.

------------------
Change Party Order
------------------

Changes your party order, so you can put your fighters in front
and mages behind.

-----------
Use an Item
-----------

Self-explanatory.

---------
Save Game
---------

Ditto.

-----------
Resume Game
-----------

Self-explantory once again.

---------------------
CHARACTER STATUS MENU
---------------------

-------------------------------
Spend EXP to improve your stats
-------------------------------

Unlike other RPGs, where you get exp and automatically level up and have
a set stat gain, all exp earned goes to a pool where you can redistribute
them to your liking. When you give a person enough exp, he will level up,
which is how magic-users learn new spells in this game. Of course, different 
classes have different values needed to raise a particular stat, for example, 
fighters use about 20 exp to raise 1 point of hp while a mage will use 50 exp. 

The stats are as follows (from top to bottom)

HP
MP
Strength - Affects physical damage.
Intelligence - Affects spell power, such as damage or healing.
Dexterity - Increases chance of Critical Hit (Ver 1.2 Update)
UPDATE: Might affect hit rate and dodge rate.
Defense - Reduces damage taken from physical attacks.
Magic Resistance - I believe it reduces damage taken from spell damage. 

-----------
Use an Item
-----------

Make a guess.

--------------------
Look at Priest Magic
Look at Mage Magic
-------------------

Both of these allow you to see what level you have to be before you gain
a spells.

-------
Go back
------- 

------------
BATTLE MENUS
------------

Most of these are icons, so they should be easy to figure out.

--------------------------------
Character Orders (Left to Right)
--------------------------------

You get this menu when you left-click on a character.

-------
Move
-------
---------
Physical Attack
---------
--------------
I have no idea
--------------
------------
Cast a Spell
------------
--------
Use Item
--------
------
Defend
------
---------
Skip Turn
---------

--------------------------------
Right click menu (Left to Right)
--------------------------------

You get this when you right click

--------
End Turn
--------
----------------
Flee from battle
----------------

Runs away from battle, but you're sent back to the start of the area.
Doesn't work on bosses, duh.

--------------
Movement Speed
--------------

Determines how fast characters get to their destination

-----------------------------
Turn On/Off Spell Explanation
-----------------------------

Decides whether you get a spell explanation when you use a spell.

--------------------------
Mage Magic (Left to Right)
--------------------------
-------------------
Single-target spell
-------------------
------------
Linear spell
------------
Attacks in a straight line, hitting both allies and enemies in it's
path, VERY hard to use effectively.
---------------
Explosion spell
---------------
Hits a diamond shape area, vast improvement over the previous spell.
---------------
Lightning spell
---------------
Hits EVERY enemy on the screen. You can make battles ridiculously easy 
by killing entire groups by boosting your mages intelligence and mp.

----------------------------
Priest Magic (Left to Right)
----------------------------
----
Heal
----
---------------
Improve Defense
---------------
------------------------
Improve Magic Resistance
------------------------
--------
Heal all
--------
-
?
_
------------------
Improves strength?
------------------
---------
Holy Bolt
---------
Damages undead only, crappy spell.
------------
Resurrection
------------

=============
3. CHARACTERS
=============

Since I have no knowledge of Japanese whatsoever I'll use generic
names to describe them, I think it should be pretty obvious who is
who.

---------------------
Rune (Main Character)
---------------------

He's a fighter, meaning he gains hp and strength/defense relatively
fast, average accuracy and the rest are depressing Like most fighters, 
he has absolutely no use for intelligence and mp, please don't boost 
those stats unless you really have exp to burn.

Raises magic resistance pretty poorly. Use the stat-boosting items.

----------------------------
Milfeulle (Childhood friend)
----------------------------

She's the red-head mage girl that you start off with. As a general rule, 
mages tend to suck until you get level 10 so try to head for that ASAP. 

Unlike fighters, while hp and defense takes a lot of exp, you'll 
can't ignore them like fighters can ignore intelligence unless you 
want them to die in five seconds.

Once again, I suggest using the stat-boosting items instead.

--------------------
Mineru (Priest girl)
--------------------

This one's the green-hair girl you start with. The stat growth isn't
that one-sided, leaning more to the magic side but still not unreasonable
to boost the rest. Unfortunately, she leaves your party RIGHT at the
end, so I wouldn't recommend pumping too much exp into her.

----------------
Rina (Wolf Girl)
----------------

By "Wolf Girl", I mean the girl with the wolf, not that she's half-wolf.
My favourite character design in the game, in case anyone cared.

I believe she's the MOST well rounded character in the game, everything
takes about 20-30 xp with her. While that means it's hard to abuse
stat-boosting items, it also means you don't slaughter exp reserves if
you're doing something like boosting hp for a mage.

She can both use priest magic AND fight well, I highly recommend using
her in your party.

-------------
Albion (Wolf)
-------------

The um, Wolf... thing. This guy is A BEAST (both literally and figuratively), 
he gains hp for 15 xps, the lowest cost of all characters and he gains 
strength for 10 xp each (!), which is ridiculous. 

I suppose it's to compenstate for the fact that he can't buy weapon
upgrades... since he has no weapon, being a feral beast. He's still
overpowered as far as fighters go though. Only weakness is that he
can't hurt some enemies later in the game. 

He's actually the son of some kind of Dragon or something and not
a wolf but not like it matters.

--------------
A.Scholar Girl
--------------

If you choose to go to the upper road in Chapter 2, you'll get her.

For the life of me, I can't figure out what the frag this character
is supposed to be for. She can't use magic or even attack. And she
doesn't have any h-scenes as far as I know. Drop me an e-mail if
anyone does.

Updated: She's needed for the forest path in chapter 4.

----------------------
B. Misty (Bandit Girl)
----------------------

If you choose to take the lower road instead, you'll get this one.
I believe she's the only character in the game with a ranged physical
attack, so you might want to get her for that novelty value. And
she has a h-scene, unlike the above character.

-------
Kitsune
-------

The 2nd mage character you get. Named because her battle sprite looks
sort of similar to Kitsune of Love Hina fame (and nothing like her
CG art at all), Kitsune isn't her real name.

She can't upgrade weapons like your childhood friend, but being a mage
still makes her a cheesy character once you get lvl 10 and above.

---
Elf
---

Going to the elf village in chapter 4 will allow you to recruit her,
um, I can't find any good use for her combat-wise. I thought she was 
an archer or something but apparently not. Nice h-scene though.

She has high magic defense, but magic using enemies are 
far and few. Plus you need a well-balanced defense since most of them 
can use melee attacks too.

You will need Scholar Girl to recruit her.

----------------
Cecil (Princess)
----------------

Take the priest, minus the physical stats growth and boost the
magical stat growth to the level of the mage and you have the princess.

---------------
Franks (Knight)
---------------

He's a fighter like Rune, I never really like him, magic-users are
way better and he joins too late in the game to be of any use.

-----------------
Magic-Immune Girl
-----------------

Named because if anyone tries to cast a spell on her, a barrier will
protect her from it. This is more annoying when you're fighting her
than when she's in your party. Don't pump any stats into her, she joins
you late and leaves EXACTLY at the end.

==============
4. WALKTHROUGH
==============

----------
Chapter 1 
----------

Go north and watch a cutscene where you save Cecil from a wolf.
Then I assume some time has passed between then and your childhood
friend wakes you up (generic RPG scene #1) and I dunno, the king is 
looking for knights or lackeys or something.

Once you can control your character, talk to everyone and head to
the item shop (it's the one with the bag on it) to stock up on some
healing items. 

The OTHER shop, the one with a sword on it, is to upgrade your weapons. 
Once you have chosen the character you want to upgrade, the top selection 
upgrades physical attacks while the bottom upgrades magic. Some characters 
don't have equipment and so they can't upgrade them. The japanese characters 
thingy for no equipment is easy to recognize, just look at the Albion.

Head west out of town and enter the church. Talk to another priest, head out,

VER 1.2 UPDATE: Don't leave the area! Instead head around to the back of the
church to get 2 CGs of Rina taking a bath

Now talk to the priest to recruit Rina and Albion.
Oddly enough they start with level 5 while everyone is still level 0 or 3.

Head north and talk to the guards and they won't let you in for some reason
or another. Now head back south and when you see a fork in the path, take the
one leading to the western exit. (Oddly enough, it won't appear if you didn't
go to the castle).

You'll be in a field with a bunch of rats running around. I suggest getting
used to the combat system. Use your items if you need healing, you can always 
buy more. After your first combat, open up your status menu and distribute
exp to improve your stats, you don't automatically level up in this RPG.

Then, when you think you're tough enough , head to the flower field 
in the lower right. You'll fight a pathetically easy battle with a whole bunch 
of slime. After, you'll get your reward, some kind of flower or weed or something.

Head back north to the church and talk to the priest. Chapter complete!

---------
Chapter 2
---------

Head north to the castle and the guards will now let you in. There's an inn
on the left, which will restore your hp/mp more effectively than using
items. You can head back to the field to the south if you need more exp/gold.
Otherwise head out of the east entrance of town to enter a field.

Which path you take determines what storyline branch you get next. If you headed
north, read the volcano section. Otherwise read the Misty section.

-------
Desert
-------

It should be night when you enter, first find the scholar girl in the bar
(it doesn't have any particular signs to indicate it's a bar). She has green
hair and a unique sprite so it shouldn't take too long. Then go to the inn
and sleep the night. For future reference, if it's night, you should usually
sleep at the inn to continue the story.

Head out east into the desert. After walking for a few screens (just randomly
pick directions, it doesn't matter), you'll eventually reach the shrine.

Head to the shrine building to fight a succubus monster. The succubus herself 
is a spellcaster so try not to bunch up your characters unless you want to 
feel major hurting.

Once you kill her, head back down and return all the way back to the castle
and talk to the king (he's in the building with two guards at the entrance).
You'll get a reward, chapter done!

-----
Misty
-----

You'll see a cutscene (I have no idea what it's about) when you enter.
Save in another slot before you enter the inn because it's your first h-scene!
You now have a new member in your party (look at your other party member's
look of disbelief in the CG, they crack me up).

Head east out of town. 

Head north immediately to get a chest containing 1000 gp! Now head up the 
mountain, save the girl you saw in that cutscene and continue on. At the top, 
you'll fight some kind of succubus with her bat companions. If your mage is 
level 10, one fireball should wipe out most of the bats. The succubus herself 
is a spellcaster so try not to bunch up your characters unless you want to 
feel major hurting.

Once you kill her, head back down and return all the way back to the castle
and talk to the king (he's in the building with two guards at the entrance).
You'll get a reward, chapter done! 

Yes, I just copied and pasted that.

---------
Chapter 3
---------

Head out the south exit of town and instead of going back to that old church
area, you'll take a different path and end up in the middle of a big patch of
empty land except for a town in the center. Before you enter, make sure you have
a cash on hand... 5000 would be good. Head west to the fields if you don't, 
but DO NOT cross the bridges to the next areas.

First, head to the closest inn and pay the 2000g and you'll get Kitsune on your 
team! Save before you head to the inn in the top-left and you'll have your 
first or second h-scene depending on what path you chose earlier.

Now, this town is filled with... um... "night workers". The sign should be pretty
obvious, they charge 500g each. If you're cheap, save before you pay and then
reload after you seen the h-scenes. Note that the priestess in the church and
the shopkeeper (buy some items) are "night workers" too.

Once you're done, leave the town and head west to the fields. Top path leads to
volcano, bottom leads to island thing. If you go the island, I believe you can
get a h-scene later in the game. Choose your destiny!

-------
Volcano
-------

In the town, you should see a cutscene of the volcano erupting, head north
once you're prepared.

Go to the shrine for a cutscene, then keep heading north until you reach the 
volcano top. After a cutscene, you'll have a boss fight. The magma creatures
hurl spells which could hurt if you haven't boosted your magic resistance
but once you get close to them they usually just start running around.

Attempt to head back to the castle. Go to Cht 3 continued.

------
Island
------

NOTE: Be sure you have trained up at least one good fighter if you chose
this path. You'll see why later.

You're in a port, go talk to one of the ship captains on the top, then
save and talk to the girl sitting on a bunch of barrels. H-scene!

After that you'll sail to an island and have a boss fight with a bunch
of ogres. When you've finished killing them, head to the shrine for ANOTHER
boss fight with magic-immune girl.

Anytime you attempt to cast magic on her, a shield will appear and
she'll take 0 damage. So if you don't have a good fighter here you're screwed.

Attempt to head back to the castle after defeating her. Go to Chp 3 continued.

---------------------
Chapter 3 (Continued)
---------------------

As you enter the big plains area with the city of "night workers",
suddenly a bunch of evil villians appear and blow it up for absolutely no
good reason. Maybe they racked up a huge bill and didn't want to pay up.

Nothing you can do about it, if you ignored my advice and didn't finish
all you had to do in that town before continuing the story, HAHA! Head 
back to the castle for your reward. Chapter Complete!

---------
Chapter 4
---------

If you ever tried to go to the northern section of this town before,
you'll find out that a guard will block your way. Well, he isn't there
now, so head to the inn there. 

After talking to the innkeeper and all your party members in the back, 
exit the inn and head east, save your game and talk to the princess.
NOT h-scene but it's a CG worth saving for anyway.

Go back to your inn and talk to Milfeulle who's sleeping,
semi-h-scene, except that she wakes up and pummels you in the style
of Akane or Narusegawa.

Exit the inn, and exit the town from the west. The path splits into
two once again, head south to the elf village (if you have scholar girl) 
or north to the mountain town (if you have Misty).

-----------
Elf Village
-----------

Save before you head west into a patch of grass for some CG. You'll
fall into pit traps and be captured into the elf village. Then one
of them gets carried away by an ogre so go save her. Save before you
sleep because it's h-scene! Whee!

Head back to castle once you're done blah blah. On the way back you'll 
be ambushed by a bunch of bandits, but will be helped by magic-immune 
girl. You still have to kill the bandits though.

-------------
Mountain town
-------------

Head to the church and talk to the priest in the back a few times
until one of the listeners leaves. He's the innkeeper, now you
can rest.

Suddenly Mr.Vampire person kidnaps a lady! Oh no! After defeating
the skeletons, head east out of town and keep going until you 
reach some sort of building. Enter and save game in another slot
and rescue the bunch of women being defiled. They're behind the
doors that the skeleton are guarding.

After that, head east and teach him a lesson. Head back to castle
once you're done blah blah. On the way back you'll be ambushed by
a bunch of bandits, but will be helped by magic-immune girl. You
still have to kill the bandits though. I just copied and pasted
again!

---------
Chapter 5
---------

Head out the north exit of town to a new area, pick up the chest
near the entrance and then keep going. Head to the cave, which
is pretty straightforward.

On your way back, vampire guy kidnaps Princess! Go to the castle
for a talk with the king. Franks joins you and you're off
to save Cecil. Chapter Complete! This is pretty short
isn't it?

---------
Chapter 6
---------

Head out into the north exit. You might want to train yourself
before proceeding further.

Save the shopkeeper from being attacked and he'll give you 1 of
every stat-boosting item, yay! Then stock up on items. 

There's two ways to complete this, you can take the non-trapped
northwest way or you can take the trapped northeast way. This
determines what h-scene and ending you'll get. Milfeulle or 
Cecil, you choice. 

-----------------------------
Bridge (NE) way (Cecil route)
-----------------------------
Don't cross the bridge until you're fully healed because it's a 
long series of battles and you don't want to run out of mana 
halfway or something.

------------------------
NW Way (Milfeulle route)
------------------------

Stop off the shrine for a pretty simple dungeon, head northwest
for boss fight, but save first... not only because you may die
but because it's a h-scene!

After you're done head north to continue on your quest to
rescue the princess.

---------------------
Chapter 6 (Continued)
---------------------

Before you head into the shrine, be sure to pump up your main
character as you'll be fighting a solo battle with only him.
Oddly enough, the succubus enemy color scheme seems a bit too
similar to Morrigan of Darkstalkers/Vampire.

Other than that this is straightforward, just get to the altar
where the princess in on (save first) for semi-h-scene.

Cecil and Magic-Immune girl joins you. Chapter Complete!

---------
Chapter 7
---------

Head out of the north exit of town again. You can't even
use the northwest path now, so just take the north-east one.

Cecil falls off bridge, blah blah, save before entering
shed thing if you did the trapped bridge route, finish 
simple area.

Once you reach the town, rest in INN for h-scene if you did
the island route back in chapter 2. (I think)

Head west into the bridge thing to enter some kind of
high-tech place. This is a bit confusing, but you'll have to
walk back and forth a few times. 

Read the piece of paper on the table, examine the door in the
northwest and look at the odd device thing somewhere near the 
door. Do this a few times until nothing else is happening then 
head back to the inn to sleep. Save first. If you did it right,
h-scene with the priestess girl, hurray. Unfortunately she'll
leave your party after.

Train yourself up and then head back to the bridge. Examine the
odd device and now you can cross the bridge. Chapter complete.

-------------
Final Chapter
-------------

It's the final chapter! Once you're here at the tower, you can't 
ever leave back to town. The shopkeeper will sell you items so 
it's your last chance to stock up.

The tower is straightforward, just keep going up. At the top, there's
a plot twist or something. I won't spoil who the final boss is, but
let's just say I hope you have a good party trained up. Other than
the fact that there's enough mages to wipe out your whole party
with the lightning spell if you haven't boosted your magic resistance,
this isn't really that hard at all.

You won't be able to use the character which you're on the route of.
E.g you won't get Cecil on her route. In fact, you'll lose a whole 
bunch of characters anyway, so be sure to double-check your party before 
fighting the boss.

Cecil's route will increase the magic power of Milfeulle to a 
ridiculous level for some reason.

Congratulations, you've beaten the game! Enjoy the ending you chose!
Now replay it to get the stuff you missed.

----------------------
Milfeulle End Sequence
----------------------
Speak to the big guy at the top... I'm guessing he's some kind of god
or something. Now go back and speak to the girl sweeping the floor and
the spirit. Go back to the big guy now. Hurray done!

------
5.Misc
------

There are 2 characters which I can't find any h-scenes for, Rina and the scholar, 
if anyone knows how to unlock these, drop me an e-mail.

VER 1.2 Update: Those characters have no H-scenes, however Rina does have
2 bath CGs, and she still manages to be the most popular character in
the series it seems.

------------
Contact info
------------

You can e-mail me at Davzz666@gmail.com if you have anything to add to 
the faq. Not like I think you would have any...

------
Thanks
------

Gdog66 for several name translations.

-------
FAQ END
-------
-------------------------------------------------------------------------
Faq copyright (c) Davzz 2004. Romance Wa Ken no Kagayaki (c) by Fairytale
-------------------------------------------------------------------------